Darmawan, Irgi Muh (2024) RANCANG BANGUN AUGMENTED REALITY PENGENALAN LAMBANG TANDA KECAKAPAN KHUSUS (TKK) PRAMUKA MENGGUNAKAN METODE OCCLUSION BASED. S1 / D3 thesis, Universitas Kuningan.

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Abstract

Lambang Tanda Kecakapan Khusus (TKK) adalah penghargaan yang diberikan kepada anggota Pramuka yang telah mencapai keterampilan atau pengetahuan tertentu dalam bidang-bidang khusus yang di pelajari dalam buku saku SKK. Dengan Penggunaan media tersebut terdapat kendala yaitu keterbatasan alat bantu pengenalan membuat Siswa dan Siswi kurang mendapatkan Pengetahuan bagi Penjelasan Lambang TKK. Kemudian Siswa dan siswi Kekurangan waktu untuk mengetahui arti dari lambang TKK tesebut. Oleh karena itu, dibutuhkan media alternatif agar dapat membantu Siswa dan sisiwi dalam mengetahui arti dari lambang TKK tersebut. Penelitian ini bertujuan untuk merancang dan membangun aplikasi Augmented Reality Pengenalan Lambang TKK Pramuka dengan menerapkan Algoritma Occlusion Based untuk proses pendeteksian marker. Metode pengembangan system menggunakan Rapid Application Development(RAD) dan perancangan menggunakan Unified Modeling Language (UML). Berdasarkan hasil pengujian UAT dengan persentasi 83,84% menyatakan bahwa aplikasi Augmented Reality Pengenalan Lambang TKK Pramuka dapat digunakan sebagai media alternatif untuk Pengenalan di SMPN 1 Cikijing.
Kata kunci: Rancang bangun, augmented reality, furniture, Occlusion Based

The Special Skill Mark (SKK) is an award given to a member of the Pramuka who has achieved a certain skill or knowledge in the special fields that are taught in the SKK pocket book. With the use of such media there is an obstacle that the limitation of the identification tool makes students and students less getting knowledge for the Explanation of TKK Signs. Then students and pupils lack time to know the meaning of the TKK sign of the test. Therefore, alternative media is needed to help students and others in knowing the significance of such TKK. The research is aimed at designing and building an Augmented Reality Application for the Identification of Pioneer TKK Symbols by applying the Occlusion Based
Algorithm to the marker detection process. System development methods using Rapid Application Development (RAD) and design using Unified Modeling Language (UML). Based on the results of UAT tests with a percentage of 83.84% stated that the Augmented Reality Application of the Pramuka TKK Symbol Identification can be used as an alternative medium for the Identifications in SMPN 1 Cikijing.
Keywords: Design and development; augmented reality; furniture; Occlusion Based.

Item Type: Thesis (S1 / D3)
Uncontrolled Keywords: Kata kunci: Rancang bangun, augmented reality, furniture, Occlusion Based Keywords: Design and development; augmented reality; furniture; Occlusion Based.
Subjects: A General Works > AI Indexes (General)
Divisions: Fakultas Ilmu Komputer > S1 Teknik Informatika
Depositing User: S.Kom Muh Darmawan Irgi
Date Deposited: 05 Sep 2024 08:14
Last Modified: 05 Sep 2024 08:14
URI: https://rama.uniku.ac.id/id/eprint/721

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