Apriyani, Wenda Putri (2026) PENGEMBANGAN MEDIA PEMBELAJARAN ANIMASI BERBASIS CANVA UNTUK MENINGKATKAN PEMAHAMAN KONSEP IPAS PADA MATERI PERKEMBANGBIAKAN TUMBUHAN SISWA KELAS IV SDN MALEBER. S1 / D3 thesis, Universitas Kuningan.

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Abstract

Penelitian ini didasarkan pada rendahnya pemahaman konsep siswa yang di sebabkan oleh kurangnya inovasi guru dalam penggunaan media pembelajaran. Tujuan penelitian ini adalah untuk menghasilkan produk media pembelajaran animasi berbasis canva yang layak dan efektif. Jenis penelitian ini adalah Research and Development (R&D). Tahap penelitian pengembangan ini mengacu pada model pengembangan ADDIE (Analyze, Design, Develop, Implement, Evaluate). Subjek uji terbatas terdiri dari dua validator ahli yaitu ahli media dan ahli materi, sementara subjek uji utama adalah guru kelas IV sebagai praktisi dan 30 siswa kelas IV SD Negeri Maleber, Kuningan, Jawa Barat. Instrumen pengumpulan data meliputi tes pemahaman konsep siswa, angket penilaian produk oleh validator ahli materi, dan ahli media, serta angket tanggapan guru. Teknik analisis data hasil penilaian validator menggunakan uji Aiken's V, sedangkan efektivitas produk diuji dengan hasil tes pemahaman konsep siswa dan uji paired sample t-test. Hasil uji terbatas menunjukkan bahwa media pembelajaran animasi berbasis canva dikategorikan sangat layak digunakan, dengan rerata skor Aiken's V sebesar 0,96 yang masuk dalam kategori sangat tinggi. Hasil uji efektivitas menunjukkan bahwa media pembelajaran ini mampu meningkatkan pemahaman konsep siswa, dibuktikan dengan nilai thitung 14,39 yang lebih besar dari nilai ttabel 2,045. Kesimpulannya, media pembelajaran animasi berbasis canva yang dikembangkan sangat layak dan efektif untuk meningkatkan pemahaman konsep siswa.

This research is based on the low understanding of student concepts caused by the lack of teacher innovation in the use of learning media. The purpose of this study is to produce a feasible and effective canva based animation learning media product. This type of research is Research and Development (R&D). This development research stage refers to the ADDIE development model (Analyze, Design, Develop, Implement, Evaluate). Limited test subjects consisted of two expert validators, namely media experts and material experts, while the main test subjects were fourth-grade teachers as practitioners and 30 fourth-grade students of Maleber Public Elementary School, Kuningan, West Java. Data collection instruments included a student concept understanding test, a product assessment questionnaire by material expert validators, and media experts, as well as a teacher response questionnaire. The data analysis technique for validator assessment results used the Aiken's V test, while the effectiveness of the product was tested by the results of the student concept understanding test and the paired sample t-test. The results of the limited test showed that canva based animation learning media was categorized as very feasible to use, with an average Aiken's V score of 0.96 which is included in the very high category. The effectiveness test results showed that this learning media was able to improve students' conceptual understanding, as evidenced by the calculated t value of 14.39, which was greater than the t table value of 2.045. In conclusion, the canva based animation learning media developed was very feasible and effective in improving students' conceptual understanding.

Item Type: Thesis (S1 / D3)
Uncontrolled Keywords: Animasi, Canva, Media Pembelajaran, Sekolah Dasar, Animation, Canva, Elementary School, IPAS, Learning Media.
Subjects: L Education > L Education (General)
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > S1 Pendidikan Guru Sekolah Dasar
Depositing User: S.Pd Wenda Putri Apriyani
Date Deposited: 23 Jul 2026 03:07
Last Modified: 23 Jul 2026 03:07
URI: https://rama.uniku.ac.id/id/eprint/5945

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