Noviansah, Vian (2024) RANCANG BANGUN MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY MENGGUNAKAN ALGORITMA LCM (Studi kasus : SD Negeri 4 Citangtu). S1 / D3 thesis, Universitas Kuningan.

[thumbnail of ABSTRAK] Text (ABSTRAK)
ABSTRAK.pdf

Download (1MB)
[thumbnail of BAB I] Text (BAB I)
BAB I.pdf

Download (367kB)
[thumbnail of BAB II] Text (BAB II)
BAB II.pdf
Restricted to Repository staff only

Download (850kB) | Request a copy
[thumbnail of BAB III] Text (BAB III)
BAB III.pdf
Restricted to Repository staff only

Download (1MB) | Request a copy
[thumbnail of BAB IV] Text (BAB IV)
BAB IV.pdf
Restricted to Repository staff only

Download (991kB) | Request a copy
[thumbnail of BAB V] Text (BAB V)
BAB V.pdf

Download (187kB)
[thumbnail of DAFTAR PUSTAKA] Text (DAFTAR PUSTAKA)
DAFTAR PUSTAKA.pdf

Download (193kB)
[thumbnail of LAMPIRAN] Text (LAMPIRAN)
LAMPIRAN.pdf
Restricted to Repository staff only

Download (2MB) | Request a copy
Official URL: https://rama.uniku.ac.id

Abstract

Tata surya merupakan mata pelajaran ilmu pengetahuan alam di kelas 6 SD Negeri 4 Citangtu. Akan tetapi, dengan pembelajaran dengan menggunakan media buku materi yang disajikan kurang menarik sehingga pada saat mengerjakan ulangan harian atau pun ujian melakukan kecurangan dengan menyontek. Maka diperlukan sebuah aplikasi pembelajaran tata surya sebagai media alternatif belajar yang dimana didalamnya terdapat kuis. Tujuan dari penelitian ini membuat aplikasi pembelajaran tata surya dengan teknologi augmented reality dengan menerapkan algoritma LCM untuk pengacakan soal. Metode yang digunakan adalah Rational Unified Process (RUP) yang terdiri dari 4 tahapan yaitu inception, elaboration, construction dan transition. Perancangan aplikasi menggunakan Unified Model Language yang terdiri dari use case diagram, activity diagram, class diagram dan sequence diagram. Aplikasi ini dapat digunakan oleh siswa sebagai media belajar alternatif untuk memahami tata surya yang di dalamnya terdapat kusi untuk mengetahui kemampuan siswa. Berdasarkan pengujian UAT yang dilakukan maka didapat nilai presentase sebesar 90%.
Kata Kunci : Tata Surya, Augmented Reality, Algoritma LCM

The solar system is a natural science subject taught in grade 6 at SD Negeri 4 Citangtu. However, when learning from traditional book media, the material often lacks engagement, leading to issues such as cheating during daily tests or exams. Therefore, an interactive solar system learning application is needed as an alternative learning medium, featuring quizzes to enhance student engagement and understanding. The purpose of this research is to create a solar system learning application using augmented reality (AR) technology, incorporating the LCM (Linear Congruent Method) algorithm for randomizing quiz questions. The development method used is the Rational Unified Process (RUP), which consists of four stages: inception, elaboration, construction, and transition. The application design employs the Unified Modeling Language (UML), including use case diagrams, activity diagrams, class diagrams, and sequence diagrams. This application serves as an alternative learning medium for students to better understand the solar system, with integrated quizzes to assess student abilities. Based on User Acceptance Testing (UAT), the application received a high satisfaction rate, with a percentage value of 90%.
Keyword : Solar System, Augmented Reality, Algorithm LCM

Item Type: Thesis (S1 / D3)
Uncontrolled Keywords: Tata Surya, Augmented Reality, Algoritma LCM Solar System, Augmented Reality, Algorithm LCM
Subjects: T Technology > T Technology (General)
Divisions: Fakultas Ilmu Komputer > S1 Teknik Informatika
Depositing User: S.Kom Vian Noviansah
Date Deposited: 30 Sep 2024 03:08
Last Modified: 30 Sep 2024 03:08
URI: https://rama.uniku.ac.id/id/eprint/1090

Actions (login required)

View Item
View Item