Juniar, Muhamad (2026) PENGEMBANGAN MEDIA PEMBELAJARAN BERBANTUAN APLIKASI Unity PADA MATERI BERITA KELAS XI SMAN 3 KUNINGAN. S1 / D3 thesis, Universitas Kuningan.

[thumbnail of ABSTRAK] Text (ABSTRAK)
ABSTRAK.pdf

Download (490kB)
[thumbnail of BAB I] Text (BAB I)
BAB I.pdf

Download (111kB)
[thumbnail of BAB II] Text (BAB II)
BAB II.pdf
Restricted to Repository staff only

Download (153kB) | Request a copy
[thumbnail of BAB III] Text (BAB III)
BAB III.pdf
Restricted to Repository staff only

Download (169kB) | Request a copy
[thumbnail of BAB IV] Text (BAB IV)
BAB IV.pdf
Restricted to Repository staff only

Download (1MB) | Request a copy
[thumbnail of BAB V] Text (BAB V)
BAB V.pdf

Download (28kB)
[thumbnail of DAFTAR PUSTAKA] Text (DAFTAR PUSTAKA)
DAFTAR PUSTAKA.pdf

Download (85kB)
[thumbnail of LAMPIRAN.pdf] Text
LAMPIRAN.pdf
Restricted to Repository staff only

Download (820kB) | Request a copy
Official URL: https://rama.uniku.ac.id

Abstract

Media pembelajaran memiliki peran penting dalam kegiatan belajar mengajar karena akan memberikan dampak positif bagi peserta didik, salah satunya dalam pembelajaran bahasa Indonesia materi berita. Dalam kenyataannya, masih banyak sekolah yang belum menerapkan media pembelajaran yang interaktif dan berbasis teknologi. Oleh karena itu diperlukan pengembangan media pembelajaran yang didasarkan karena kondisi media pembelajaran, serta kebutuhan Guru dan Peserta didik. Rumusan Masalah: (1) bagaimana analisis kebutuhan media pembelajaran interaktif pada materi berita di kelas XI SMAN 3 Kuningan? (2) bagaimana design media pembelajaran interaktif pada materi berita di kelas XI SMAN 3 Kuningan?, (3) bagaimana pengembangan media pembelajaran interaktif berbasis aplikasi Unity pada materi berita di kelas XI SMAN 3Kuningn. Tujuan Penelitian: (1) untuk mengetahui analisis kebutuhan media pembelajaran interaktif pada materi berita kelas XI SMAN 3 Kuningan dalam mata pelajaran Bahasa Indonesia (2) untuk membuat pengembangan media pembelajaran interaktif berbasis aplikasi Unity pada materi berita kelas XI SMAN 3 Kuningan (3) untuk mengetahui kelayakan media pembelajaran interaktif berbasis Aplikasi Unity pada materi berita di kelas XI SMAN 3 Kuningan,. Metode Penelitian: R&D dengan model pengembangan ADDIE. Teknik Penelitian: observasi, angket, dan wawancara.Hasil Penelitian: (1) Berdasarkan hasil observasi bahwa kondisi media pembelajaran bahasa Indonesia materi berita hanya menggunakan buku teks dan video, namun frekuensi pemakaiannya terbilang jarang, (2) Berdasarkan hasil wawancara dan angket media pembelajaran interaktif berbasis aplikasi Unity dalam pembelajaran bahasa Indonesia materi berita dibutuhkan oleh Guru dan peserta didik kelas XI di SMAN 3 Kuningan, (3) media pembelajaran interaktif berbasis aplikasi Unity kelas XI SMAN 3 Kuningan dalam pembelajaran bahasa Indonesia materi berita berhasil dibuat, (4) media pembelajaran yang dibuat dinyatakan sangat layak pada tiga jenis uji kelayakan, yaitu uji kelayakan media dengan persentase 80%, uji kelayakan materi 80%, dan uji kelayakan bahasa 80%.

Learning media has an important role in teaching and learning activities because it will have a positive impact on students, one of which is in learning Indonesian news materials. In reality, there are still many schools that have not implemented interactive and technology-based learning media. Therefore, it is necessary to develop learning media based on the condition of learning media, as well as the needs of teachers and students. Problem Formulation: (1) what is the condition of learning media in news materials in class XI of SMAN 3 Kuningan?, (2) how is the analysis of the needs of learning media in news materials in class XI of SMAN 3 Kuningan?, (3) how is the development of interactive learning media based on the Unity application in the news material in class XI of SMAN 3 Kuningan?, (4) what is the feasibility of interactive learning media based on the Unity application in the news material in class XI of SMAN 3 Kuningan?. Research Objectives: (1) to develop relevant and effective learning media to improve the skills of grade XI students of SMAN 3 Kuningan in Indonesian subjects (2) to find out the analysis of learning media needs in news materials in grade XI of SMAN 3 Kuningan, (3) to develop interactive learning media based on the Unity Application on news materials in grade XI of SMAN 3 Kuningan, (4) to determine the feasibility of Unity Application-based Interactive learning media on news materials in grade XI of SMAN 3 Kuningan. Research Method: R&D with ADDIE development model. Research Techniques: observation, questionnaires, and interviews. Research Results: (1) Based on the observation results that the condition of Indonesian learning media news materials only uses textbooks and videos, but the frequency of use is relatively rare, (2) Based on the results of interviews and questionnaires of Unity application-based interactive learning media in Indonesian learning, news materials are needed by teachers and students of grade XI at SMAN 3 Kuningan, (3) interactive learning media based on the Unity application in grade XI of SMAN 3 Kuningan In Indonesian learning news materials have been successfully made, (4) the learning media made is declared very feasible in three types of feasibility tests, namely the media feasibility test with a percentage of 80%, the material feasibility test with 80%, and the language feasibility test with 80%.

Item Type: Thesis (S1 / D3)
Uncontrolled Keywords: Berita, Media Interaktif, Media Pembelajaran, Pengembangan, Development, Interactive Media, Learning Media, and News.
Subjects: L Education > L Education (General)
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > S1 Pendidikan Bahasa Dan Sastra Indonesia
Depositing User: S.Pd Juniar Muhammad
Date Deposited: 23 Apr 2026 02:19
Last Modified: 23 Apr 2026 02:19
URI: https://rama.uniku.ac.id/id/eprint/5019

Actions (login required)

View Item
View Item